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Free · nothing to install

Program in Spanish.
Think like a programmer.

Guide a robot, draw with code and write your first Python-style programs, using words you already know: si, repeat, mientras. Ideal for developing logic from ages 6 to 17.

  • 19 guided challenges
  • 3 worlds
  • 100% in Spanish
repeat 5 veces:move forward(150)girar(144)# ¡una estrella!siparamientras
si ✦sino ✦repeat ✦para ✦mientras ✦definir ✦devolver ✦escribir ✦verdadero ✦falso ✦si ✦sino ✦repeat ✦para ✦mientras ✦definir ✦devolver ✦escribir ✦verdadero ✦falso ✦

Learn by playing

Coding is fun too.

It's not about memorizing commands: it's about thinking, trying, making mistakes and trying again.

They think step by step

They put instructions in order, find patterns and break big problems into small parts: computational thinking.

They create, not just use

With a few lines of code they draw stars, flowers and spirals. They see the result instantly and feel encouraged to experiment.

They level up

Short challenges, from easier to harder, with a hint, a solution and a bonus challenge for those who want to go further.

Simulator

Your turn: write code.

Choose a world, read the mission and press Run. If you make a mistake, the simulator tells you which line and how to fix it.

Tap to insert

Challenge map

Three worlds, from easier to harder.

Each world teaches a part of programming. Start with the one for your age or go in order.

Robot Bit

From age 6
  1. First stepsSequence
  2. Turn the cornerDirection
  3. Repeating is for geniusesLoop «repetir»
  4. The staircasePatterns
  5. Is there a wall?Conditions and «mientras»
  6. The mazeBreaking down a problem
Play Robot Bit

Magic pencil

From age 9
  1. A perfect squareAngles and loops
  2. Shining starMath in the code
  3. Colorful flowerLists and «para»
  4. Hypnotic spiralVariables that change
  5. My house with functionsFunctions
  6. Free canvasCreativity
Play Magic Pencil

Console

From age 12
  1. Hello, worldText output
  2. Named boxesVariables
  3. Multiplication tableLoop «para»
  4. Decisionssi · sino si · sino
  5. CountdownLoop «mientras»
  6. Your own functionsdefinir and devolver
  7. The Pum-Pam challengeCombined logic
Play Console
escribir()print()

From Spanish to real Python

Logic first. Language later.

Every word they learn here has its counterpart in Python, one of the most widely used languages in the world. When they make the leap, they'll already know how to program: only the words will change.

  • escribir("Hola")→print("Hola")Displays text on screen
  • si edad >= 12:→if edad >= 12:Make a decision
  • sino:→else:In any other case
  • repetir 4 veces:→for _ in range(4):Repeat a block
  • para i en rango(5):→for i in range(5):Loop through numbers or lists
  • mientras n > 0:→while n > 0:Repeat while a condition holds
  • definir doble(n):→def doble(n):Create your own function
  • devolver n * 2→return n * 2Hand back a result
  • verdadero · falso→True · FalseLogical values
  • longitud(lista)→len(lista)Counts items

For parents

Learn alone, at their own pace.

The Code Zone is self-guided practice: students read, try and fix their code with help from the simulator's messages.

  1. 19

    Short challenges

    Each challenge is solved in a few minutes: perfect for practicing a little every day.

  2. 0

    Nothing to install

    Works in the browser on a computer or tablet. No accounts or downloads.

  3. 3

    Worlds by age

    Robot from age 6, Magic Pencil from 9 and Console from 12.

And then?

When they want more, they code for real.

In the Mate Fácil labs they go from challenges to creating real games, worlds and programs, live and in groups of up to 12.

Computational thinking

Logic, patterns, sequences, algorithms, problem decomposition and challenges. Prepares the student to code.

  • Logic

Scratch

Animations, interactive stories, games and challenges. Introduces variables, events, conditions and logic in a visual way.

  • Programming

Roblox

Designing experiences, scenarios, rules, logic and progressive scripting. Goal: go from player to creator.

  • Programming

Python

Variables, conditions, loops, functions, small programs and problem solving.

  • Programming

See all 12 labs

Frequently asked questions

About the Code Zone

Is it real Python?

It's a simulation: a «Python in Spanish» that runs in the browser. It uses the same ideas as Python (variables, conditions, loops and functions), and in the «Real Python» tab you see how each program is written in Python. That makes the step to the real language natural.

Why in Spanish?

So students can focus on the logic and not the language. Once they understand what «si» or «repetir» does, learning «if» or «for» is just changing the word.

Do I need to create an account?

No. Progress is saved only in this browser. If you clear your browser data, the challenges start over.

From what age can it be used?

The Robot world is designed from age 6 (with an adult's help at first), the Magic Pencil from 9 and the Console from 12.

Does it replace classes?

No. It's free practice to spark interest. In the Mate Fácil labs, students program in Scratch, Roblox and real Python, live with a teacher.

Did they enjoy programming?
Discover their full path.

Book your free assessment
Book your free assessment