Summer 2027: Roblox, Minecraft, AI and Math by levels.See programs

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Ages 9–11 · Elementary school

Creator Path

Create video games, content and projects. Scratch, Roblox, Minecraft, creative AI, design, video and visual programming. Projects start to have structure.

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student aged 9–11 presenting their Creator path project

Their path at a glance

Visual programming + digital creation + intro to AI.

Math advances according to their assessment; technology follows this suggested sequence of labs.

Math based on assessment

  1. M1
    Pre-basicMath foundations and confidence
  2. M2
    BasicConsolidation and problem solving
  3. M3
    IntermediateDepth and reasoning
  4. M4
    AdvancedComplex problems, challenges and competitions

Technology path suggested sequence

  1. 1Creative Programming with ScratchLab 2
  2. 2Minecraft: logicLab 3
  3. 3Roblox: from player to creatorLab 4
  4. 4Beginner AI + Creative AILabs 5–6
  5. 5Digital Design + VideoLabs 7–9
  6. 6Final ProjectLab 12

Their labs

What they'll create.

Creative Programming with Scratch

Animations, interactive stories, games and challenges. Introduces variables, events, conditions and logic in a visual way.

Lab 2 · Programming
Summer 2027

Minecraft: Building, Logic and Programming

Planned building, challenges, logic and programming by age. The game becomes a creation environment.

Lab 3 · Programming
Summer 2027

Video Game Creation with Roblox

Designing experiences, scenarios, rules, logic and progressive scripting. Goal: go from player to creator.

Lab 4 · Programming
Summer 2027

Discovering Artificial Intelligence

What AI is, what it can do, its limits, privacy, safety, ethics and responsible use. Hands-on introduction to AI assistants.

Lab 5 · Artificial Intelligence
Summer 2027

Creative AI: Images, Stories and Content

Generating and editing images, stories, characters, presentations and content. Human creativity + AI.

Lab 6 · Artificial Intelligence

Video and Digital Content Creation

Idea, script, storytelling, recording, editing, thumbnails and digital formats. Adaptable by age.

Lab 7 · Digital creation

Digital Design and Personal Branding

Composition, typography, color, visual identity, graphic pieces and portfolio. For teens, responsible digital identity.

Lab 9 · Digital creation

Final Project: Create Something Real

The student brings their skills together and produces a video game, app, content, AI project or automation.

Lab 12 · Digital creation

Complementary or in introductory version:

  • Lab 1 · Computational thinking

Evidence

From learning to evidence.

Each student builds visible proof of what they learn.

  1. 1Monthly or per-lab challenge
  2. 2Individual or collaborative project
  3. 3Final project presentation
  4. 4Progressive digital portfolio
  5. 5Skill badges
  6. 6Certification according to the program completed

Methodology

This is how they learn.

  • Small groups: up to 8 students in Math and 12 in tech
  • Live classes with a virtual whiteboard
  • Challenge- and project-based learning
  • Continuous feedback
  • Responsible AI use and digital citizenship
  • The teacher facilitates and challenges; they don't monopolize the screen

Mate Fácil Membership

Quarterly · Semester · Annual. A development path, not isolated classes.

  • Math path based on assessment
  • Technology labs by age
  • Challenges and projects
  • Follow-up
  • Certifications and badges
  • Academic benefits depending on plan
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