Summer 2027: Roblox, Minecraft, AI and Math by levels.See programs

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12 labs

Learn by creating.

Logic, programming, artificial intelligence and digital creation. Filter by area and find out which path each lab belongs to.

Lab 1 · Logic · Ages 6–8

Computational Thinking and Problem Solving

Logic, patterns, sequences, algorithms, problem decomposition and challenges. Prepares the student to code.

  • Explorer · ages 6–8
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Lab 2 · Programming · Ages 6–11

Creative Programming with Scratch

Animations, interactive stories, games and challenges. Introduces variables, events, conditions and logic in a visual way.

  • Explorer · ages 6–8
  • Creator · ages 9–11
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Summer 2027
Lab 3 · Programming · Ages 6–11

Minecraft: Building, Logic and Programming

Planned building, challenges, logic and programming by age. The game becomes a creation environment.

  • Explorer · ages 6–8
  • Creator · ages 9–11
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Summer 2027
Lab 4 · Programming · Ages 9–14

Video Game Creation with Roblox

Designing experiences, scenarios, rules, logic and progressive scripting. Goal: go from player to creator.

  • Creator · ages 9–11
  • Innovator · ages 12–14
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Summer 2027
Lab 5 · Artificial Intelligence · Ages 6–14

Discovering Artificial Intelligence

What AI is, what it can do, its limits, privacy, safety, ethics and responsible use. Hands-on introduction to AI assistants.

  • Explorer · ages 6–8
  • Creator · ages 9–11
  • Innovator · ages 12–14
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Summer 2027
Lab 6 · Artificial Intelligence · Ages 9–11

Creative AI: Images, Stories and Content

Generating and editing images, stories, characters, presentations and content. Human creativity + AI.

  • Creator · ages 9–11
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Lab 7 · Digital creation · Ages 9–17

Video and Digital Content Creation

Idea, script, storytelling, recording, editing, thumbnails and digital formats. Adaptable by age.

  • Creator · ages 9–11
  • Innovator · ages 12–14
  • Future · Ages 15–17
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Lab 8 · Digital creation · Ages 12–17

YouTube and Channel Creation

Content planning, niches, scripts, titles, thumbnails, basic metrics and safety. Can be done in a simulated environment.

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    Lab 9 · Digital creation · Ages 9–17

    Digital Design and Personal Branding

    Composition, typography, color, visual identity, graphic pieces and portfolio. For teens, responsible digital identity.

    • Creator · ages 9–11
    • Future · Ages 15–17
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    Lab 10 · Programming · Ages 12–17

    Introduction to Python

    Variables, conditions, loops, functions, small programs and problem solving.

    • Innovator · ages 12–14
    • Future · Ages 15–17
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    Lab 11 · Artificial Intelligence · Ages 15–17

    AI + Automation + Productivity

    Using AI to organize, research, create, process information and automate simple tasks.

    • Future · Ages 15–17
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    Lab 12 · Digital creation · Ages 9–17

    Final Project: Create Something Real

    The student brings their skills together and produces a video game, app, content, AI project or automation.

    • Creator · ages 9–11
    • Innovator · ages 12–14
    • Future · Ages 15–17
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    Lab map

    Which lab goes in each path?

    Reference assignment by age: the academic team can adjust it, and the final path takes maturity and prior experience into account.

    LabExplorerAges 6–8CreatorAges 9–11InnovatorAges 12–14FutureAges 15–17
    1. Computational thinkingMainComplementaryComplementaryNot a priority
    2. ScratchMainMainNot a priorityNot a priority
    3. MinecraftMainMainNot a priorityNot a priority
    4. RobloxNot a priorityMainMainNot a priority
    5. Discovering AIMainMainMainComplementary
    6. Creative AIComplementaryMainComplementaryNot a priority
    7. Video and contentNot a priorityMainMainMain
    8. YouTubeNot a priorityNot a priorityComplementaryComplementary
    9. Digital designNot a priorityMainNot a priorityMain
    10. PythonNot a priorityNot a priorityMainMain
    11. AI and automationNot a priorityNot a priorityComplementaryMain
    12. Final projectComplementaryMainMainMain
    • Main
    • Complementary / starter version
    • – Not a priority

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