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12 labs
Learn by creating.
Logic, programming, artificial intelligence and digital creation. Filter by area and find out which path each lab belongs to.
Computational Thinking and Problem Solving
Logic, patterns, sequences, algorithms, problem decomposition and challenges. Prepares the student to code.
- Explorer · ages 6–8
Creative Programming with Scratch
Animations, interactive stories, games and challenges. Introduces variables, events, conditions and logic in a visual way.
- Explorer · ages 6–8
- Creator · ages 9–11
Minecraft: Building, Logic and Programming
Planned building, challenges, logic and programming by age. The game becomes a creation environment.
- Explorer · ages 6–8
- Creator · ages 9–11
Video Game Creation with Roblox
Designing experiences, scenarios, rules, logic and progressive scripting. Goal: go from player to creator.
- Creator · ages 9–11
- Innovator · ages 12–14
Discovering Artificial Intelligence
What AI is, what it can do, its limits, privacy, safety, ethics and responsible use. Hands-on introduction to AI assistants.
- Explorer · ages 6–8
- Creator · ages 9–11
- Innovator · ages 12–14
Creative AI: Images, Stories and Content
Generating and editing images, stories, characters, presentations and content. Human creativity + AI.
- Creator · ages 9–11
Video and Digital Content Creation
Idea, script, storytelling, recording, editing, thumbnails and digital formats. Adaptable by age.
- Creator · ages 9–11
- Innovator · ages 12–14
- Future · Ages 15–17
YouTube and Channel Creation
Content planning, niches, scripts, titles, thumbnails, basic metrics and safety. Can be done in a simulated environment.
Digital Design and Personal Branding
Composition, typography, color, visual identity, graphic pieces and portfolio. For teens, responsible digital identity.
- Creator · ages 9–11
- Future · Ages 15–17
Introduction to Python
Variables, conditions, loops, functions, small programs and problem solving.
- Innovator · ages 12–14
- Future · Ages 15–17
AI + Automation + Productivity
Using AI to organize, research, create, process information and automate simple tasks.
- Future · Ages 15–17
Final Project: Create Something Real
The student brings their skills together and produces a video game, app, content, AI project or automation.
- Creator · ages 9–11
- Innovator · ages 12–14
- Future · Ages 15–17
Lab map
Which lab goes in each path?
Reference assignment by age: the academic team can adjust it, and the final path takes maturity and prior experience into account.
| Lab | ExplorerAges 6–8 | CreatorAges 9–11 | InnovatorAges 12–14 | FutureAges 15–17 |
|---|---|---|---|---|
| 1. Computational thinking | Main | Complementary | Complementary | Not a priority |
| 2. Scratch | Main | Main | Not a priority | Not a priority |
| 3. Minecraft | Main | Main | Not a priority | Not a priority |
| 4. Roblox | Not a priority | Main | Main | Not a priority |
| 5. Discovering AI | Main | Main | Main | Complementary |
| 6. Creative AI | Complementary | Main | Complementary | Not a priority |
| 7. Video and content | Not a priority | Main | Main | Main |
| 8. YouTube | Not a priority | Not a priority | Complementary | Complementary |
| 9. Digital design | Not a priority | Main | Not a priority | Main |
| 10. Python | Not a priority | Not a priority | Main | Main |
| 11. AI and automation | Not a priority | Not a priority | Complementary | Main |
| 12. Final project | Complementary | Main | Main | Main |
- Main
- Complementary / starter version
- – Not a priority
